Scripts / Docs /TML Billing

Install

  1. Put tml_billing in your resources folder. Keep the folder name tml_billing.
  2. Add ensure tml_billing to server.cfg after oxmysql, your framework, your banking script and ox_lib (if you use it).
  3. Start the server. The database tables are created automatically (install.sql has the same statements if you would rather run them by hand).
  4. Edit Config.Businesses in config/config.lua: the keys are job names (police, ambulance, mechanic by default) and society is the shared account each business is paid into. Use the job and account names from your server.

Players open the billing window with /invoices, or bind a key in GTA settings > Key Bindings > FiveM ("Billing: open invoices").

No items are needed.

Checking the business accounts

When a business invoice is paid, the money goes into that business's shared account through the banking bridge. If the account can't be found, the payment is refused (the player keeps their money) and the console prints which account is missing. The console also prints banking=... at start, showing which banking script was detected.

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